use std::{any::Any, rc::Rc};
use dioxus_core::ElementId;
use dioxus_native_core::NodeId;
use freya_elements::{
elements::PlatformEventData,
events::{pointer::PointerType, KeyboardData, MouseData, PointerData, TouchData, WheelData},
};
use torin::prelude::*;
use crate::{events::PlatformEvent, prelude::PotentialEvent};
use super::event_name::EventName;
#[derive(Debug, Clone, PartialEq)]
pub struct DomEvent {
pub name: EventName,
pub node_id: NodeId,
pub element_id: ElementId,
pub data: DomEventData,
pub bubbles: bool,
pub layer: Option<i16>,
}
impl Eq for DomEvent {}
impl PartialOrd for DomEvent {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Ord for DomEvent {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.name.cmp(&other.name)
}
}
impl DomEvent {
pub fn new(
PotentialEvent {
node_id,
layer,
event,
}: PotentialEvent,
element_id: ElementId,
node_area: Option<Area>,
scale_factor: f64,
) -> Self {
let name = event.get_name();
let bubbles = name.does_bubble();
match event {
PlatformEvent::Mouse { cursor, button, .. } => {
let screen_coordinates = cursor / scale_factor;
let element_x =
(cursor.x - node_area.unwrap_or_default().min_x() as f64) / scale_factor;
let element_y =
(cursor.y - node_area.unwrap_or_default().min_y() as f64) / scale_factor;
let event_data = if name.is_pointer() {
DomEventData::Pointer(PointerData::new(
screen_coordinates,
(element_x, element_y).into(),
PointerType::Mouse {
trigger_button: button,
},
))
} else {
DomEventData::Mouse(MouseData::new(
screen_coordinates,
(element_x, element_y).into(),
button,
))
};
Self {
node_id,
element_id,
name,
data: event_data,
bubbles,
layer,
}
}
PlatformEvent::Wheel { scroll, .. } => Self {
node_id,
element_id,
name,
data: DomEventData::Wheel(WheelData::new(scroll.x, scroll.y)),
bubbles,
layer,
},
PlatformEvent::Keyboard {
ref key,
code,
modifiers,
..
} => Self {
node_id,
element_id,
name,
data: DomEventData::Keyboard(KeyboardData::new(key.clone(), code, modifiers)),
bubbles,
layer,
},
PlatformEvent::Touch {
location,
finger_id,
phase,
force,
..
} => {
let element_x = location.x - node_area.unwrap_or_default().min_x() as f64;
let element_y = location.y - node_area.unwrap_or_default().min_y() as f64;
let event_data = if name.is_pointer() {
DomEventData::Pointer(PointerData::new(
location,
(element_x, element_y).into(),
PointerType::Touch {
finger_id,
phase,
force,
},
))
} else {
DomEventData::Touch(TouchData::new(
location,
(element_x, element_y).into(),
finger_id,
phase,
force,
))
};
Self {
node_id,
element_id,
name,
data: event_data,
bubbles,
layer,
}
}
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum DomEventData {
Mouse(MouseData),
Keyboard(KeyboardData),
Wheel(WheelData),
Touch(TouchData),
Pointer(PointerData),
}
impl DomEventData {
pub fn any(self) -> Rc<dyn Any> {
match self {
DomEventData::Mouse(m) => Rc::new(PlatformEventData::new(Box::new(m))),
DomEventData::Keyboard(k) => Rc::new(PlatformEventData::new(Box::new(k))),
DomEventData::Wheel(w) => Rc::new(PlatformEventData::new(Box::new(w))),
DomEventData::Touch(t) => Rc::new(PlatformEventData::new(Box::new(t))),
DomEventData::Pointer(p) => Rc::new(PlatformEventData::new(Box::new(p))),
}
}
}