pub enum Position {
Stacked,
Absolute(Box<AbsolutePosition>),
}
Variants§
Stacked
Absolute(Box<AbsolutePosition>)
Implementations§
§impl Position
impl Position
pub fn is_empty(&self) -> bool
pub fn new_absolute() -> Position
pub fn is_absolute(&self) -> bool
pub fn set_top(&mut self, value: f32)
pub fn set_right(&mut self, value: f32)
pub fn set_bottom(&mut self, value: f32)
pub fn set_left(&mut self, value: f32)
pub fn get_origin( &self, available_parent_area: &Rect<f32, Measure>, parent_area: &Rect<f32, Measure>, area_size: &Size2D<f32, Measure> ) -> Point2D<f32, Measure>
Trait Implementations§
impl StructuralPartialEq for Position
Auto Trait Implementations§
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
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