Struct freya_renderer::LaunchConfigBuilder
source · pub struct LaunchConfigBuilder<'a, T> { /* private fields */ }
Expand description
Configuration Builder.
Implementations§
source§impl<'a, T: Clone> LaunchConfigBuilder<'a, T>
impl<'a, T: Clone> LaunchConfigBuilder<'a, T>
sourcepub fn with_width(self, width: f64) -> Self
pub fn with_width(self, width: f64) -> Self
Specify a Window width.
sourcepub fn with_height(self, height: f64) -> Self
pub fn with_height(self, height: f64) -> Self
Specify a Window height.
sourcepub fn with_min_width(self, min_width: f64) -> Self
pub fn with_min_width(self, min_width: f64) -> Self
Specify a minimum Window width.
sourcepub fn with_min_height(self, min_height: f64) -> Self
pub fn with_min_height(self, min_height: f64) -> Self
Specify a minimum Window height.
sourcepub fn with_max_width(self, max_width: f64) -> Self
pub fn with_max_width(self, max_width: f64) -> Self
Specify a maximum Window width.
sourcepub fn with_max_height(self, max_height: f64) -> Self
pub fn with_max_height(self, max_height: f64) -> Self
Specify a maximum Window height.
sourcepub fn with_decorations(self, decorations: bool) -> Self
pub fn with_decorations(self, decorations: bool) -> Self
Whether the Window will have decorations or not.
sourcepub fn with_title(self, title: &'static str) -> Self
pub fn with_title(self, title: &'static str) -> Self
Specify the Window title.
sourcepub fn with_transparency(self, transparency: bool) -> Self
pub fn with_transparency(self, transparency: bool) -> Self
Make the Window transparent or not.
sourcepub fn with_state(self, state: T) -> Self
pub fn with_state(self, state: T) -> Self
Pass a custom value that your app will consume.
sourcepub fn with_background(self, background: &str) -> Self
pub fn with_background(self, background: &str) -> Self
Specify the Window background color.
sourcepub fn on_setup(self, callback: fn(_: &mut Window)) -> Self
pub fn on_setup(self, callback: fn(_: &mut Window)) -> Self
Register a callback that will be executed when the window is created.
sourcepub fn on_exit(self, callback: fn(_: &mut Window)) -> Self
pub fn on_exit(self, callback: fn(_: &mut Window)) -> Self
Register a callback that will be executed when the window is closed.
sourcepub fn with_plugin(self, plugin: impl FreyaPlugin + 'static) -> Self
pub fn with_plugin(self, plugin: impl FreyaPlugin + 'static) -> Self
Add a new plugin.
sourcepub fn with_window_builder(
self,
window_builder_hook: impl Fn(WindowBuilder) -> WindowBuilder + 'static
) -> Self
pub fn with_window_builder( self, window_builder_hook: impl Fn(WindowBuilder) -> WindowBuilder + 'static ) -> Self
Register a Window Builder hook.
sourcepub fn build(self) -> LaunchConfig<'a, T>
pub fn build(self) -> LaunchConfig<'a, T>
Build the configuration.
Trait Implementations§
Auto Trait Implementations§
impl<'a, T> !RefUnwindSafe for LaunchConfigBuilder<'a, T>
impl<'a, T> !Send for LaunchConfigBuilder<'a, T>
impl<'a, T> !Sync for LaunchConfigBuilder<'a, T>
impl<'a, T> Unpin for LaunchConfigBuilder<'a, T>where
T: Unpin,
impl<'a, T> !UnwindSafe for LaunchConfigBuilder<'a, T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.